![]() ![]() Some titles just need a fine-tune for meta-game mechanics such as time gates, in-game resources and psychological components, while others see devs go back to the drawing board and start over. Somewhere between beta and live status, a soft launch gives a window for feedback, revisions and improvements with the aim of producing the most polished end product at time of release. Now a near-essential part of the modern games-as-a-service approach, the soft launch process provides game creators with actionable data based on the responses of an engaged and often well-informed audience. A splendid sequel to the brilliant Gardenscapes.Developers and publishers alike champion the need for thorough design documents at every stage of the development cycle, but it all counts for nothing if the players don't want to, well. Homescapes is a highly entertaining casual game offering delightful graphics and a gameplay that's perfect for touchscreens. All while you uncover the story of Austin and his parents bit by bit. The game is made up of more than 100 different levels where you can meet new characters (like your protagonist's parents) and unlock a ton of content. As usual, if you match four or more items you'll create special power-ups. To get those stars you have to play a Candy Crush/Bejeweled–style match-3 minigame. To build stuff in your mansion you'll need stars. The gameplay in Homescapes is relatively simple. To do that you'll have to buy new carpets and armchairs, restore walls, and basically do all the interior design in a mansion exactly to your own tastes. Homescapes is a casual game where your aim is to rebuild the home of your friendly protagonist, Austin the butler.
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